Ambiance-driven exploration runner
2016 | Game Designer & Programmer
Developed on Unity
I'm currently designing the game with friends, developing it and optimizing its portage on Android. I also did the 3D graphics for the first prototype.
Breathe is an ambiance-driven game where the player is running forward with a first-person view through contemplative and natural environments. I'm currently developing it with friends on our free-time.
In this immersive game, the player has to use his device's gyroscope to move laterally while running forward. He is seeking lost relics to understand his presence here and has to succeed against enigmas that hind his progression.
The player has to tap and maintain his finger on the screen to do some movements like jumping or sliding to avoid obstacles, but the game challenges him through his observation rather than through his dexterity.
© 2017 | Made with my little hands